# Microsoft Developer Studio Project File - Name="msvctest" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=msvctest - Win32 Debug DLL !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "msvctest.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "msvctest.mak" CFG="msvctest - Win32 Debug DLL" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "msvctest - Win32 DLL" (based on "Win32 (x86) Console Application") !MESSAGE "msvctest - Win32 Debug DLL" (based on "Win32 (x86) Console Application") !MESSAGE "msvctest - Win32 ASM DLL" (based on "Win32 (x86) Console Application") !MESSAGE "msvctest - Win32 Debug ASM DLL" (based on "Win32 (x86) Console Application") !MESSAGE "msvctest - Win32 LIB" (based on "Win32 (x86) Console Application") !MESSAGE "msvctest - Win32 Debug LIB" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "msvctest - Win32 DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dll" # PROP BASE Intermediate_Dir "dll" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "dll" # PROP Intermediate_Dir "dll" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c # ADD CPP /nologo /MD /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /machine:I386 # ADD LINK32 ..\..\projects\msvc\win32\libpng\dll\libpng13.lib /nologo /subsystem:console /machine:I386 # Begin Special Build Tool OutDir=.\dll SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll;..\..\projects\msvc\win32\zlib\dll; $(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ELSEIF "$(CFG)" == "msvctest - Win32 Debug DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dll_dbg" # PROP BASE Intermediate_Dir "dll_dbg" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "dll_dbg" # PROP Intermediate_Dir "dll_dbg" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_dbg\libpng13d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # Begin Special Build Tool OutDir=.\dll_dbg SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_dbg;..\..\projects\msvc\win32\zlib\dll_dbg; $(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ELSEIF "$(CFG)" == "msvctest - Win32 ASM DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "dll_asm" # PROP BASE Intermediate_Dir "dll_asm" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "dll_asm" # PROP Intermediate_Dir "dll_asm" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c # ADD CPP /nologo /MD /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /machine:I386 # ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_asm\libpng13a.lib /nologo /subsystem:console /machine:I386 # Begin Special Build Tool OutDir=.\dll_asm SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_asm;..\..\projects\msvc\win32\zlib\dll_asm; $(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ELSEIF "$(CFG)" == "msvctest - Win32 Debug ASM DLL" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dll_dbga" # PROP BASE Intermediate_Dir "dll_dbga" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "dll_dbga" # PROP Intermediate_Dir "dll_dbga" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\..\projects\msvc\win32\libpng\dll_dbga\libpng13b.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # Begin Special Build Tool OutDir=.\dll_dbga SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=set path=..\..\projects\msvc\win32\libpng\dll_dbga;..\..\projects\msvc\win32\zlib\dll_dbga; $(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ELSEIF "$(CFG)" == "msvctest - Win32 LIB" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "lib" # PROP BASE Intermediate_Dir "lib" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "lib" # PROP Intermediate_Dir "lib" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /O1 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c # ADD CPP /nologo /W3 /O1 /I "..\..\..\zlib" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /machine:I386 # ADD LINK32 ..\..\projects\msvc\win32\libpng\lib\libpng.lib /nologo /subsystem:console /machine:I386 # Begin Special Build Tool OutDir=.\lib SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=$(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ELSEIF "$(CFG)" == "msvctest - Win32 Debug LIB" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "lib_dbg" # PROP BASE Intermediate_Dir "lib_dbg" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "lib_dbg" # PROP Intermediate_Dir "lib_dbg" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\zlib" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 ..\..\projects\msvc\win32\libpng\lib_dbg\libpng.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # Begin Special Build Tool OutDir=.\lib_dbg SOURCE="$(InputPath)" PostBuild_Desc=[Run Test] PostBuild_Cmds=$(outdir)\msvctest.exe ..\..\pngtest.png # End Special Build Tool !ENDIF # Begin Target # Name "msvctest - Win32 DLL" # Name "msvctest - Win32 Debug DLL" # Name "msvctest - Win32 ASM DLL" # Name "msvctest - Win32 Debug ASM DLL" # Name "msvctest - Win32 LIB" # Name "msvctest - Win32 Debug LIB" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\pngtest.c # End Source File # Begin Source File SOURCE=.\README.txt # PROP Exclude_From_Build 1 # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project