/* * gaim * * File: libc_interface.c * Date: October 14, 2002 * Description: libc interface for Windows api * * Copyright (C) 2002-2003, Herman Bloggs * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include #include #include #include #include #include #include #include #include #include "debug.h" #include "libc_internal.h" /* * PROTOS */ /* * LOCALS */ static char errbuf[1024]; /* * CODE */ /* helpers */ static int wgaim_is_socket( int fd ) { int optval; unsigned int optlen = sizeof(int); if( (getsockopt(fd, SOL_SOCKET, SO_TYPE, (void*)&optval, &optlen)) == SOCKET_ERROR ) { int error = WSAGetLastError(); if( error == WSAENOTSOCK ) return FALSE; else { gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_is_socket: getsockopt returned error: %d\n", error); return FALSE; } } return TRUE; } /* socket.h */ int wgaim_socket (int namespace, int style, int protocol) { int ret; ret = socket( namespace, style, protocol ); if( ret == INVALID_SOCKET ) { errno = WSAGetLastError(); return -1; } return ret; } int wgaim_connect(int socket, struct sockaddr *addr, u_long length) { int ret; ret = connect( socket, addr, length ); if( ret == SOCKET_ERROR ) { errno = WSAGetLastError(); if( errno == WSAEWOULDBLOCK ) errno = WSAEINPROGRESS; return -1; } return 0; } int wgaim_getsockopt(int socket, int level, int optname, void *optval, socklen_t *optlenptr) { if(getsockopt(socket, level, optname, optval, optlenptr) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_setsockopt(int socket, int level, int optname, const void *optval, socklen_t optlen) { if(setsockopt(socket, level, optname, optval, optlen) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_getsockname(int socket, struct sockaddr *addr, socklen_t *lenptr) { if(getsockname(socket, addr, lenptr) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_bind(int socket, struct sockaddr *addr, socklen_t length) { if(bind(socket, addr, length) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } int wgaim_listen(int socket, unsigned int n) { if(listen(socket, n) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } /* fcntl.h */ /* This is not a full implementation of fcntl. Update as needed.. */ int wgaim_fcntl(int socket, int command, int val) { switch( command ) { case F_SETFL: { int ret=0; switch( val ) { case O_NONBLOCK: { u_long imode=1; ret = ioctlsocket(socket, FIONBIO, &imode); break; } case 0: { u_long imode=0; ret = ioctlsocket(socket, FIONBIO, &imode); break; } default: errno = EINVAL; return -1; }/*end switch*/ if( ret == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } return 0; } default: gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_fcntl: Unsupported command\n"); return -1; }/*end switch*/ } /* sys/ioctl.h */ int wgaim_ioctl(int fd, int command, void* val) { switch( command ) { case FIONBIO: { if (ioctlsocket(fd, FIONBIO, (unsigned long *)val) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } default: errno = EINVAL; return -1; }/*end switch*/ } /* arpa/inet.h */ int wgaim_inet_aton(const char *name, struct in_addr *addr) { if((addr->s_addr = inet_addr(name)) == INADDR_NONE) return 0; else return 1; } /* netdb.h */ struct hostent* wgaim_gethostbyname(const char *name) { struct hostent *hp; if((hp = gethostbyname(name)) == NULL) { errno = WSAGetLastError(); return NULL; } return hp; } /* string.h */ char* wgaim_strerror( int errornum ) { if( errornum > WSABASEERR ) { sprintf( errbuf, "Windows socket error #%d", errornum ); return errbuf; } else return strerror( errornum ); } /* From glibc 2.2.5 */ char* wgaim_strsep(char **stringp, const char *delim) { char *begin, *end; begin = *stringp; if (begin == NULL) return NULL; /* A frequent case is when the delimiter string contains only one character. Here we don't need to call the expensive `strpbrk' function and instead work using `strchr'. */ if (delim[0] == '\0' || delim[1] == '\0') { char ch = delim[0]; if (ch == '\0') end = NULL; else { if (*begin == ch) end = begin; else if (*begin == '\0') end = NULL; else end = strchr (begin + 1, ch); } } else /* Find the end of the token. */ end = strpbrk (begin, delim); if (end) { /* Terminate the token and set *STRINGP past NUL character. */ *end++ = '\0'; *stringp = end; } else /* No more delimiters; this is the last token. */ *stringp = NULL; return begin; } /* unistd.h */ /* * We need to figure out whether fd is a file or socket handle. */ int wgaim_read(int fd, void *buf, unsigned int size) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = recv(fd, buf, size, 0)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else if( ret == 0 ) { /* connection has been gracefully closed */ errno = WSAENOTCONN; return -1; } else { /* success reading socket */ return ret; } } else { /* fd is not a socket handle.. pass it off to read */ return read(fd, buf, size); } } int wgaim_write(int fd, const void *buf, unsigned int size) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = send(fd, buf, size, 0)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else { /* success */ return ret; } } else return write(fd, buf, size); } int wgaim_close(int fd) { int ret; if( wgaim_is_socket(fd) ) { if( (ret = closesocket(fd)) == SOCKET_ERROR ) { errno = WSAGetLastError(); return -1; } else return 0; } else return close(fd); } int wgaim_gethostname(char *name, size_t size) { if(gethostname(name, size) == SOCKET_ERROR) { errno = WSAGetLastError(); return -1; } return 0; } /* sys/time.h */ int wgaim_gettimeofday(struct timeval *p, struct timezone *z) { int res = 0; struct _timeb timebuffer; if (z != 0) { _tzset(); z->tz_minuteswest = _timezone/60; z->tz_dsttime = _daylight; } if (p != 0) { _ftime(&timebuffer); p->tv_sec = timebuffer.time; /* seconds since 1-1-1970 */ p->tv_usec = timebuffer.millitm*1000; /* microseconds */ } return res; } /* stdio.h */ int wgaim_rename (const char *oldname, const char *newname) { struct _stat oldstat, newstat; if(_stat(oldname, &oldstat) == 0) { /* newname exists */ if(_stat(newname, &newstat) == 0) { /* oldname is a dir */ if(_S_ISDIR(oldstat.st_mode)) { if(!_S_ISDIR(newstat.st_mode)) { return rename(oldname, newname); } /* newname is a dir */ else { /* This is not quite right.. If newname is empty and is not a sub dir of oldname, newname should be deleted and oldname should be renamed. */ gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "wgaim_rename does not behave here as it should\n"); return rename(oldname, newname); } } /* oldname is not a dir */ else { /* newname is a dir */ if(_S_ISDIR(newstat.st_mode)) { errno = EISDIR; return -1; } /* newname is not a dir */ else { remove(newname); return rename(oldname, newname); } } } /* newname doesn't exist */ else return rename(oldname, newname); } else { /* oldname doesn't exist */ errno = ENOENT; return -1; } } /* time.h */ struct tm * wgaim_localtime_r (const time_t *time, struct tm *resultp) { struct tm* tmptm; if(!time) return NULL; tmptm = localtime(time); if(resultp && tmptm) return memcpy(resultp, tmptm, sizeof(struct tm)); else return NULL; }