/* * A little bit of this * A little bit of that * It started with a kiss * Now we're up to bat */ #define FAIM_INTERNAL #include #include #ifdef _WIN32 #include "win32dep.h" #endif faim_internal void faimdprintf(aim_session_t *sess, int dlevel, const char *format, ...) { if (!sess) { fprintf(stderr, "faimdprintf: no session! boo! (%d, %s)\n", dlevel, format); return; } if ((dlevel <= sess->debug) && sess->debugcb) { va_list ap; va_start(ap, format); sess->debugcb(sess, dlevel, format, ap); va_end(ap); } return; } faim_export int aimutil_putstr(char *dest, const char *src, int len) { memcpy(dest, src, len); return len; } /* * Tokenizing functions. Used to portably replace strtok/sep. * -- DMP. * */ faim_export int aimutil_tokslen(char *toSearch, int theindex, char dl) { int curCount = 1; char *next; char *last; int toReturn; last = toSearch; next = strchr(toSearch, dl); while(curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if ((curCount < theindex) || (next == NULL)) toReturn = strlen(toSearch) - (curCount - 1); else toReturn = next - toSearch - (curCount - 1); return toReturn; } faim_export int aimutil_itemcnt(char *toSearch, char dl) { int curCount; char *next; curCount = 1; next = strchr(toSearch, dl); while(next != NULL) { curCount++; next = strchr(next + 1, dl); } return curCount; } faim_export char *aimutil_itemindex(char *toSearch, int theindex, char dl) { int curCount; char *next; char *last; char *toReturn; curCount = 0; last = toSearch; next = strchr(toSearch, dl); while (curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if (curCount < theindex) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } next = strchr(last, dl); if (curCount < theindex) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } else { if (next == NULL) { toReturn = malloc((strlen(last) + 1) * sizeof(char)); strcpy(toReturn, last); } else { toReturn = malloc((next - last + 1) * sizeof(char)); memcpy(toReturn, last, (next - last)); toReturn[next - last] = '\0'; } } return toReturn; } /** * Calculate the checksum of a given icon. * */ faim_export fu16_t aimutil_iconsum(const fu8_t *buf, int buflen) { fu32_t sum; int i; for (i=0, sum=0; i+1> 16) + (sum & 0x0000ffff); return sum; } /** * Check if the given screen name is a valid AIM screen name. * Example: BobDole * Example: Henry_Ford@mac.com * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_aim(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isalnum(sn[i]) && (sn[i] != ' ') && (sn[i] != '@') && (sn[i] != '.') && (sn[i] != '_') && (sn[i] != '-')) return 0; } return 1; } /** * Check if the given screen name is a valid ICQ screen name. * Example: 1234567 * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_icq(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid SMS screen name. * Example: +19195551234 * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_sms(const char *sn) { int i; if (sn[0] != '+') return 0; for (i = 1; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid oscar screen name. * * @return 1 if the screen name is valid, 0 if not. */ faim_export int aim_snvalid(const char *sn) { if ((sn == NULL) || (*sn == '\0')) return 0; if (isalpha(sn[0])) return aim_snvalid_aim(sn); else if (isdigit(sn[0])) return aim_snvalid_icq(sn); else if (sn[0] == '+') return aim_snvalid_sms(sn); return 0; } /* * int snlen(const char *) * * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). * */ faim_export int aim_snlen(const char *sn) { int i = 0; if (!sn) return 0; while (*sn != '\0') { if (*sn != ' ') i++; sn++; } return i; } /* * int sncmp(const char *, const char *) * * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored, with the exception that screen names can not start with * a space). * * Return: 0 if equal * non-0 if different * */ faim_export int aim_sncmp(const char *sn1, const char *sn2) { do { while (*sn2 == ' ') sn2++; while (*sn1 == ' ') sn1++; if (toupper(*sn1) != toupper(*sn2)) return 1; } while ((*sn1 != '\0') && sn1++ && sn2++); return 0; }