/* * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "gtkinternal.h" #ifdef USE_SCREENSAVER # ifndef _WIN32 # include # include # include # include # else # include "idletrack.h" # endif #endif /* USE_SCREENSAVER */ #include "connection.h" #include "debug.h" #include "log.h" #include "prefs.h" #include "signals.h" #include "ui.h" /* XXX For the away stuff */ #include "gaim.h" #define IDLEMARK 600 /* 10 minutes! */ gint check_idle(gpointer data) { const char *report_idle; GaimConnection *gc = data; GaimAccount *account; time_t t; #ifdef USE_SCREENSAVER #ifndef _WIN32 static XScreenSaverInfo *mit_info = NULL; #endif #endif int idle_time; account = gaim_connection_get_account(gc); gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); time(&t); report_idle = gaim_prefs_get_string("/gaim/gtk/idle/reporting_method"); #ifdef USE_SCREENSAVER if (report_idle != NULL && !strcmp(report_idle, "system")) { #ifndef _WIN32 int event_base, error_base; if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) { if (mit_info == NULL) { mit_info = XScreenSaverAllocInfo(); } XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info); idle_time = (mit_info->idle) / 1000; } else idle_time = 0; #else idle_time = (GetTickCount() - wgaim_get_lastactive()) / 1000; #endif } else #endif /* USE_SCREENSAVER */ idle_time = t - gc->last_sent_time; if (gaim_prefs_get_bool("/core/away/away_when_idle") && (idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away"))) && (!gc->is_auto_away)) { if (!gc->away) { struct away_message *default_away = NULL; const char *default_name; GSList *l; default_name = gaim_prefs_get_string("/core/away/default_message"); for(l = away_messages; l; l = l->next) { if(!strcmp(default_name, ((struct away_message *)l->data)->name)) { default_away = l->data; break; } } if(!default_away && away_messages) default_away = away_messages->data; gaim_debug(GAIM_DEBUG_INFO, "idle", "Making %s away automatically\n", gaim_account_get_username(account)); if (g_list_length(gaim_connections_get_all()) == 1) do_away_message(NULL, default_away); else if (default_away) serv_set_away(gc, GAIM_AWAY_CUSTOM, default_away->message); gc->is_auto_away = 1; } else gc->is_auto_away = 2; } else if (gc->is_auto_away && idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) { if (gc->is_auto_away == 2) { gc->is_auto_away = 0; return TRUE; } gc->is_auto_away = 0; if (awaymessage == NULL) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Removing auto-away message for %s\n", gaim_account_get_username(account)); serv_set_away(gc, GAIM_AWAY_CUSTOM, NULL); } else { if (g_list_length(gaim_connections_get_all()) == 1) do_im_back(0, 0); else { gaim_debug(GAIM_DEBUG_INFO, "idle", "Replacing auto-away with global for %s\n", gaim_account_get_username(account)); serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message); } } } /* If we're not reporting idle times to the server, still use Gaim usage for auto-away, but quit here so we don't report to the server */ if (report_idle != NULL && !strcmp(report_idle, "none")) return TRUE; if (idle_time >= IDLEMARK && !gc->is_idle) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s idle %d seconds\n", gaim_account_get_username(account), idle_time); serv_set_idle(gc, idle_time); gc->is_idle = 1; /* LOG system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } else if (idle_time < IDLEMARK && gc->is_idle) { gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s unidle\n", gaim_account_get_username(account)); serv_touch_idle(gc); /* LOG system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */ } return TRUE; }